Still, it goes to show just how knowledgable the Thieves Guild are with each location, even if it is a prison they've likely had to escape from a few times. Without mods, however, this doesn't work as it seems the script to destroy the wall is broken and will not trigger. Located in Riften, the guild's charismatic second in command, Brynjolf, will approach you in the market and task you with framing Brand-Shei, an innocent market stall owner. A special shadowmark exists near a chain in the prison, signaling that you can destroy a nearby chain to escape. Breaking that chain reveals a new wall that can be used to escape the prison. The Thieves Guild of Skyrim is a rag-tag group of loveable misfits and outcasts desperately sniffing out the next big score. While not exclusive to Riften, there are certain shadowmarks here that are hard to find elsewhere.Ī great example of this is the Riften Jail. These markings tell fellow Thieves Guild members if a location is safe, dangerous, has tons of loot, cargo from a fellow thief, or if it's a waste of time to loot. Shadowmarks are engravings that players can find on walls or objects. Also, the thieves guild has many part in various important side missions so to avoid conflict with other missions, the guild cannot be destroyed. Bethesda thought of this and introduced shadowmarks into Skyrim. The guild is the source for many side missions (some of it are AWESOME) so to avoid the player to miss it some of the guild members (mostly the mission giver) cannot be killed. Thieves need a way of communicating with each other in the open without directly talking to each other.